Rune Chat Transcript, Sequel Info
8:59 AM | Andy Largent | Comment on this story
GameVisions has posted a transcript from last night's chat with some of the HumanHead staff about their Viking action game Rune. Programmer Chris Reinhart, producer Tim Gerritsen, and level designer JeanPaul LeBreton were all on hand, answering various questions about the game and its development. They discussed the upcoming Rune patch, the difficulty in producing a co-op play version of the game, the multiplayer expansion to be released and even the possibility of Rune 2 (though it isn't on their "immediate radar"). Several Mac Rune-related questions were asked, including a request for the status of the Mac patch code, and whether the expansion pack would be simultaneous for Mac and PC:
Have you already supplied Westlake with some of the patch code to begin working on a patch for the Mac or will that wait until you're done?Check out the rest of the transcript, as it is filled with other Rune tidbits and details. We'll keep you apprised on the status of the Rune patch for the Mac version of this game. If you have yet to try the demo (12,500 downloads!) or read our review of the game (8.82 average reader review), those resources are linked below.
They prefer we wait until we are ready with the next patch. The Mac version is already a rev higher than the PC version.
Do you expect a Mac version of the add-on pack to be released simultaneously with the PC version?
Mac Add-On- that is something to be negotiated out with GOD. From a map perspective, the maps work either for PC or Mac. It is the code support that needs to be supported, and that is what we need to work out with Westlake. We aren't ready to make the call just yet.
GameVisions Rune Transcript
Rune Demo (82 MB)
Rune Web Site
Gathering of Developers
Human Head Studios
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