Mac Q3:A Status
8:48 AM | Toby Allen | Comment on this story
id Software's Graeme Devine has been working very hard on a point release for Quake 3 Arena that should be optimized for general Mac use, and also take advantage of the Altivec/Velocity Engine ability of G4 chips -- a first for Mac games. Currently, the patch has been delayed yet again due to a bug inside Mac OS 9.1 which causes conflict with InputSprockets and the keyboard. Many developers have complained to Apple about this problem, and supposedly Apple is now trying to solve the bug. Here are the details, direct from Graeme:
[Mac Q3A 1.27g] is looking good. I've not actually been focusing on altivec so muchWe assume these changes will also be rolled into the Mac version of Quake 3 Team Arena, as the app for this expansion pack is still in beta stage as well.
(waiting on Codewarrior patch), but just in general optimizing the Mac build
for everyone and yielding good results.
Right now, the one thing that's stopping me releasing a new build for the
Mac is some 9.1 input craziness with the keyboard I need to fix.
Quake 3 1.17 vs. 1.27g Benchmarks
We don't have any hard numbers on what to expect in terms of speed increases with this point release, but it should be faster than the current patch for all users as it will be stripped of 'debugger' code that often slows down beta releases. If he is indeed waiting on Codewarrior to fix a bug in their compiler, however, we may have a substantial wait ahead of us before the G4 optimizations bear fruit. If you haven't tried the beta version of the patch, be sure and grab it below.
Quake 3 Arena 1.27 at MacGameFiles
Quake III Team Arena
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