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Tuesday, March 22, 2011
 

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Din's Curse: Demon War Reviewed
6:00 AM | Cord Kruse | Comment on this story

Malaysian Gamer has posted a new review of Demon War, the expansion for Soldak Entertainment's action RPG, Din's Curse. Demon War expands the number of class combinations to 196, introduces the new Demon Hunter class, and adds a variety of new creatures, quests, environments and modifiers to the main game.

From the review:

Apart from the mainstay NPC’s(NPC’s that will exist in every town) your town will be populated by regular residents. The residents and even the main NPC’s can die, starve, get diseased, kill each other(out of hatred) or even might have a quest for you. Before you start a game, you’ll have to pick the level of difficulty(which is based on your characters level). Do yourself a favour and pick normal.

This basically generates a dungeon in your town that correlates to your level and is a perfect challenge for new comers(not too difficult, not too easy). The dungeons are all randomly generated and like other action RPG games, the deeper you get into the dungeon, the tougher the beasties get. Back in town, your dungeon adventure may be rudely interrupted with warnings that demons have invaded the town(the game has a news ticker message box that informs you if stuff happens). If you do not rush back to town as soon as you can to deal with the invasion, you could find your entire town obliterated.

Read the full review at the link below.

Malaysian Gamer: Din's Curse Demon War Review
Soldak Entertainment
Din's Curse
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Archives  News  Din's Curse: Demon War Reviewed