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Monday, March 21, 2011
 

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Inside Mac Games Interviews Wolfire Games' John Graham
6:00 AM | Cord Kruse | 2 comments

Inside Mac Games has posted a new interview with Wolfire Games' John Graham. The indie developer discussed Overgrowth, the sequel to Lugaru, as well as the success of the Humble Indie Bundles and the company's other projects.

Here's a sample from the interview:

JC: Wolfire is not only developing Overgrowth, but also the Phoenix game engine. What can you tell us about this dual process? How do you balance working on the game and working on the engine?

JG: Overgrowth is Wolfire's focus at the moment, so we are mainly building the Phoenix Engine to support ninja rabbit combat. We've gotten numerous requests from 3rd parties looking to license the engine for their own projects but right now don't have time to offer support for 3rd parties while making our own game.

However, we are designing Overgrowth to be highly moddable. We have an exposed scripting layer for the gameplay and an integrated map editor. We've already seen fans make their own custom levels sometimes even with their own custom assets.

Check out the page below to read the full article

Wolfire Games Q&A
Wolfire Software
Overgrowth


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Archives  News  Inside Mac Games Interviews Wolfire Games' John Graham