Warhammer Online January Status Update
6:00 AM | Cord Kruse | Comment on this story
Mythic Entertainment has posted a new January Producer's Letter for Warhammer Online: Age of Reckoning. The posting covers new features planned for the game, Live Events coming in 2011, expanded account offerings, and addresses current server populations.
Warhammer Online features Realm vs Realm combat and allows players to enter a grim fantasy world where the armies of Order (Dwarves, High Elves, and Empire) and Destruction (Greenskins, Dark Elves, and Chaos) collide to determine the fate of nations.
We have plans for major features for each of our numbered patches this year. The plans include expanding existing areas and features as well as new concepts to the Warhammer Online experience. With each subsequent producer letter I plan to share more of these plans. Read more at the site below.
Shifting gears a bit, I’d like to tell you about our plans for Live Events. We have eight Live Events planned for this year. Some of these are returning favorites (like the recently completed Keg End) and the forthcoming Night of Murder in February. Others are new ones we have planned to fill in some of the calendar gaps. Along with the Live Events, we’ll continue to support Weekend Warfronts with plans to introduce some scenarios that haven’t made their debut in the Warfront format. We also have some very special plans for Grovod Caverns.
Along with the patches and live events, we also have plans to expand our services and Account Entitlement offerings this year. This includes introducing paid name changes, more pets, and more ways to personalize your character.
Finally, I’d like to address a topic that I’m sure is close to everyone’s hearts; server population. We’ve been monitoring the situations on each of our servers in every market. Our current situation on most of the servers shows us numbers that fall within traditionally acceptable parameters, notably our peak population values. Peak population is where we see the most activity on the server; during what is considered prime-time for the server or ‘peak’ hours. However, we understand that population is a key component to enjoying the game. As part of an effort to ensure off-peak hours are as enjoyable as peak hours can be, we are actively discussing our plans for lower population servers. If you haven’t heard anything to this effect by the time this letter sees print, you should see something very soon. We are committed to ensuring that we do what is needed to make sure players enjoy their experience in WAR.
Warhammer Online: Age Of Reckoning
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