Inside Mac Games Interviews Amanita Design's Jakub Dvorsky
6:00 AM | Cord Kruse | Comment on this story
Inside Mac Games has posted a new interview with Amanita Design's Jakub Dvorsky. In the Q&A the indie developer answered questions about development, game music, the Humble Indie Bundle experience and inspirations behind Amanita's work.
JC: Your games are DRM free, how has this worked out so far? Earlier this year you ran an "Amnesty Sale" for Machinarium. How successful was the effort?Check out the page below to read the full article.
Amanita Design Q&A
JD: I don't believe that DRM would help us. Of course, the piracy rate is high but we are happy that many people play our games, if they like it they'll recommend it or copy it to their friends and eventually it will get to enough good people who understand that is important to support the developers if they want them to continue making games.
As for the Pirate Amnesty, it was basically well promoted 75% off sale so it worked very well but I believe it also made a few people to start thinking about the whole piracy issue from a different perspective.
Recent Mac Games News
Monday, January 24, 2011
Friday, January 21, 2011
Thursday, January 20, 2011
Wednesday, January 19, 2011
Tuesday, January 18, 2011
Search for other Mac games news stories or browse our Mac Games News Archive.