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Wednesday, January 19, 2011
 

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Dominions 3: The Awakening Updated
6:00 AM | Cord Kruse | Comment on this story

Shrapnel Games has released a new patch for Dominions 3: The Awakening, Illwinter Game Design's third installment in the turn-based fantasy war game series. The patch brings the game to version 3.26 and introduces a variety of bug fixes and updates.

Here's a partial list of changes in version 3.26:

  • Improved performance and window resposivness of the 'AI thinking' host stage.
  • Trampling could result in multiplying the target in some circumstances. Fixed.
  • Shields could parry some effects they shouldn't be able to, like fear. Fixed.
  • Maggots spell was broken, fixed.
  • It was sometimes possible to continue sacrificing slaves even if your temple had burned down, fixed.
  • Two monthly Voice of Tiamat spells didn't cooperate very well, fixed.
  • Burned down lab/temple event messages while sieged now go to the sieged player.
  • The Blood Keep site now gives a mountain citadel instead of a swamp city.
  • Many more sites can now be found in cave provinces.
  • Fixed crash during turn generation.

Head over to the links below to learn more.

Dominions 3 Update Page
Shrapnel Games
Dominions III: The Awakening
Buy Dominions III: The Awakening


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Archives  News  Dominions 3: The Awakening Updated