October 21, 2017
Archives  News  Rune Art Interview  


Monday, January 22, 2001
 

Click to enlarge
Rune Art Interview
6:00 AM | Andy Largent | Comment on this story

GameSpy has posted an interview with HumanHead's Ted Halsted, discussing his work on the texture and level design in the popular 3rd-person Viking slasher Rune. The game has won much praise for its exceptional models, levels and ambiance, and Halsted was a large part of this ambitious vision. In the Q&A he talks about his personal style and inspirations, as well as his experiences working on Rune and with the gaming industry in general. In the following excerpt, he discusses the balancing act between artwork and gameplay:

GameSpy: Where do you see art in games heading in the next five years? Is there anything you'd like to see happen?


Ted Halsted: I see larger and larger teams becoming necessary to meet gamers' expectations for visual aesthetics. I'd like to see greater rewards for developers who focus less on eye candy and more on the gaming experience...but we know that the two do seem to go hand-in-hand in gamer's minds and on the retail shelves. The drawback of this formula is that gameplay can actually suffer from the increasing demand for visual content in today's games. Smaller teams suffer from this resource drain.

Check out the rest of the interview for much more from Halsted. Be sure to read through our review of Rune if you're looking for more information on the game itself.

IMG Review of Rune
GameSpy Interview with Ted Halsted
Gathering of Developers
Human Head Studios
Westlake Interactive
Rune


Other Mac Games News for Monday, January 22, 2001

Europa Universalis Preview4:07 PM
Another Cipher Q&A3:41 PM
iDevGames Interviews Westlake, MacSoft10:18 AM
Michael Evans on Oni9:55 AM
Mac Halo in Jeopardy... Again?9:39 AM
Red Faction First Look8:33 AM
Apple to Offer BTO Sound Blaster?6:00 AM
G4/533 Review at XLR8YourMac6:00 AM
IMG Reviews Livin' Large6:00 AM
• Rune Art Interview6:00 AM
Westlake Adds Two New Projects6:00 AM
 
View all of the Mac games news for Monday, January 22, 2001 on one page

Mac Games News for Friday, January 19, 2001

Tony Hawk 2: First Playable, Details12:02 PM
Neverwinter Nights Interview11:22 AM
More on Crazy Car Championship10:06 AM
Apple Chases Down Driver9:12 AM
Myth III Details Emerge9:07 AM
Parsec SDK Thesis Available9:01 AM
Oni Special Move Feature6:00 AM
 
View all of the Mac games news for Friday, January 19, 2001 on one page


Recent Mac Games News

Thursday, January 18, 2001
Wednesday, January 17, 2001
Tuesday, January 16, 2001
Monday, January 15, 2001
Friday, January 12, 2001


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  Rune Art Interview