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Friday, January 19, 2001
 

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Neverwinter Nights Interview
11:22 AM | Toby Allen | Comment on this story

Gaming Unlimited sat down with Neverwinter Nights' producer, Trent Oster for twenty questions. The interview goes over some of this Bioware title's many features, and reveals details on content of the game, as in how many items, monsters and spells players can expect to discover. This Advanced Dungeons & Dragons-based title features a custom build engine that is specifically targeted towards online gaming; in fact it is specifically designed to allow non-programmers to create and host their own detailed online dungeons, assembled from pre-made parts. Here's an example of how in-depth the solo game will be:

10.) Will there be hirelings or mercenaries to hire?


Yes, you will be able to hire henchmen in the official campaign – a number of taverns throughout Neverwinter have become the preferred watering holes of these varied adventurers-to-be. They will operate on their own AI for the most part, though you will be able to issue them a broad range of commands. Keep them well-fed and well-moneyed and they’ll see you to the end of your current mission. Should their morale slip too low, however, you may face a mutiny.

Check out our own interview with Trent Oster for a good overview of the game and many more details. If the name Bioware sounds familiar, they are the developers of such amazing RPGs as Baldur's Gate and Baldur's Gate II.

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Other Mac Games News for Friday, January 19, 2001

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• Neverwinter Nights Interview11:22 AM
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Oni Special Move Feature6:00 AM
 
View all of the Mac games news for Friday, January 19, 2001 on one page

Mac Games News for Thursday, January 18, 2001

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