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Wednesday, September 1, 2010
 

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Diablo III: New Crafting System Detailed
6:00 AM | Cord Kruse | 1 comment

Blizzard Entertainment has updated the official Diablo III website with an overview of the action RPG's new crafting system. The game will return the players to the world of Sanctuary, once again under threat from demonic powers.

To provide your artisans with the ingredients necessary to perform their work, you'll salvage items, breaking them down into components. You can salvage the majority of loot you find while exploring. Salvaging is an effective way to manage your inventory so that your bags don't fill up, but it's also a means to recycle items you don't want (as opposed to selling them for gold).

The components you'll get from salvaging items are fairly predictable, but there's a small degree of luck involved with each salvage attempt. In general, higher-quality items will provide you with more valuable and rarer salvage than lower-quality items -- but the rarest materials are always found in treasure chests or beside the corpses of your foes.

With your pack full of salvaged components, you can set your artisans to work crafting for you. These crafted items are utterly unique -- with a few exceptions, they won't drop anywhere else -- and, like many rewards in the Diablo series, there's an element of randomness to them.
Head over to the page below to learn more.

Diablo III: Crafting
Blizzard Entertainment
Diablo III
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Archives  News  Diablo III: New Crafting System Detailed