Reckless Drivin' Runs Into Mac OS X
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The shareware game Reckless Drivin', a 2D top-down racer from the Spy Hunter mold, has been carbonized to run natively under Mac OS X. Several bugs and misspellings have also been corrected, to assuage the nitpickers. Here is a list of what has changed:
-Carbonized the game, enabling you to run the game natively under And here is a description of the game itself, for those who need a refresher:
MacOS X. CarbonLib is now required to run
-The game will now remember the last name entered into the high score list.
-Fixed those misspellings in the game (this time for real).
-Added an FAQ section to the Readme.
Reckless Drivin' is a new action game for the Mac. It's gameplay is similar to it's predecessor, Burning Rubber, a Mac shareware game I released in 1996. In Burning Rubber one had to drive a car through 2-dimensional levels as fast as possible, leaving as much destruction as possible on the way. Reckless Drivin' follows the same basic principle, however, it has been completely rewritten from scratch, and it employs a new graphics engine featuring smooth, dynamically zoomed, scrolling 16-bit graphics. The physics simulation has been redesigned to realistically resemble skidding and tire tracks on different road surfaces.If you are one of those committed to gaming on Mac OS X Public Beta, be sure to grab this one and take it for a spin, so to speak. Although the number of Carbon games for the Mac OS can be counted on two hands right now, we're sure many more games will 'go native' as the March 24th release date of this next-generation OS nears.
Reckless Drivin' Updater 1.2 (560k)
Reckless Drivin' 1.2 (5.5 MB)
Reckless Drivin' Web Site
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