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Monday, August 16, 2010
 
IMG Reviews Max & The Magic Marker
6:00 AM | Cord Kruse | Comment on this story

Inside Mac Games has posted a new review of Max & The Magic Marker from Press Play. The game puts players in the role of Max who must use his newly acquired Magic Marker to put a stop to the monsters rampaging through his drawings.

Here's an excerpt from the review:

The real satisfaction comes though from using the physics system to win with guile, building catapults and elaborate levers to throw Max around like a shiny cartoon rag doll.

Thankfully, the developers included a lot of incentives to do just that. A reasonable player could probably blast through the levels in a few hours at most, but collecting the secrets and completing the time trials expands the experience out to a day or so. Some of the best puzzles are saved for the secrets, requiring precise jumping skills as well as innovative drawing. Getting the time trial targets in particular completely rules out using boring tactics and so forces you to get the best out of the game. When you have collected enough you also get access to some extra modes such as a playground mode, a superman mode and the option to have unlimited ink. The unlocked content allows for a little more experimentation.

Visit the link below to read more.

IMG Reviews Max & The Magic Marker
Max & The Magic Marker
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