Din's Curse Reviewed
6:00 AM | Cord Kruse | Comment on this story
Gamers Are Evil has posted a new review of Soldak Entertainment's Din's Curse. In the game players take the role of an adventurer cursed to walk the lands in a quest for redemption. The game features 141 possible class combinations, an infinite number of dynamically generated towns, and a game world directly impacted by player choices.
Dinís Curse isnít going to wow you with itís stunning visuals or oscar worthy score but it will act like any addictive substance and keep you attached to your computer long past bed time. The premise begins with you being a bad, bad boy in your previous life and now the god Din wants you to make up for your wrong-doing. You can pick a class that is in most standard RPGís or become a hybrid which lets you take two skills from different classes. Itís a pretty awesome set up if you ask me.Visit the page below to read the full review.
Games Are Evil: Din's Curse Review
You get quests from Din himself and also townsfolk and begin your fight for good. Itís a hard road as everything gets hectic pretty much right from the beginning. The monsters lurking under the streets of each town are your targets but if you wait too long or donít accomplish something the monsters begin taking over the town. The outcome is either the town is saved or overrun and ruined. For someone like me, who always goes for the good in games (not blowing up the town in fallout 3, not harvesting any little sisters) it made me panic a lot. In fact, when the boss monster kills someone in town, it might be that certain someone you needed something from. And if any of the main quest givers is taken down you will have to generate a new town to play in. When this happens though, you can change the difficulty level if you need to which is nice when you are ready to slam your fist through that pretty LCD. Itís a sad state of affairs sometimes but the pace of the game is what makes it unique and a refreshing change in this genre.
Buy Din's Curse
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