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Archives  News  Apple Games Features Defense Grid: The Awakening  


Wednesday, August 4, 2010
 

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Apple Games Features Defense Grid: The Awakening
6:00 AM | Cord Kruse | Comment on this story

Apple Games has posted a new feature article showcasing Defense Grid: The Awakening from Virtual Programming. The tower defense game features 8-10 hours of storyline, 20 unique maps, a variety of tower types, and 15 different types of enemies. Apple's article includes an overview of the game's features as well as some tips and tricks for success.

From the review:

The objective seems simple enough: place towers along the aliens’ path and blast them to smithereens. At first you only have access to basic gun turrets, but soon Entity provides others to choose from, including cannons, flame-throwing towers, spinning structures that slow down enemies, and more. As you gain resources from eliminating aliens, you can upgrade existing towers with more powerful attacks and wider ranges of fire, or buy new ones. Do you want to inflict a few devastating blows, or death by a thousand paper cuts?

Of course, the aliens come in 15 different varieties, each with unique movement rates, levels of shielding, degrees of strength, and other qualities to consider, so you can’t simply place a series of gun turrets and sit back to watch the carnage. Some of the aliens even fly, and certain weapons are useless against them.

The aliens want your power cores, and if they carry all of them off the map, they’ll prevent the defense grid from going online. Wise tower defense strategists would be wise to heed Entity’s advice: “Be merciless. They are.”
Check out the full article at the link below.

Apple Games: Defense Grid
Virtual Programming
Defense Grid
Buy Defense Grid


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Archives  News  Apple Games Features Defense Grid: The Awakening