Apple Games Features StarCraft II
6:00 AM | Cord Kruse | Comment on this story
Apple Games has released a new game feature, this time entering the embattled universe of Blizzard Entertainment's recently released StarCraft II: Wings of Liberty. The real-time strategy sequel continues the story of the Terrans, Zerg, and Protoss with an expanded single player campaign, and features all new units and strategies for multiplayer fans to explore. Apple's article includes comments from SC II director Dustin Browder, discussion of new unit mechanics, and a brief history of the universe shared by Protoss, Terran, and Zerg factions.
The wide variety of StarCraft II’s missions comes from lessons learned while developing scenarios for Warcraft III and its Frozen Throne expansion pack, both of which many of Browder’s team members worked on. Looking back at the original StarCraft proved useful too.Click over to the site below for the entire article.
Apple Games: StarCraft II
“StarCraft is considered a polished game,” Browder says, “but we learned a lot from it that we applied to the sequel. For example, the starting experience is now much different: we do in-game cinematics that immerse you in the story, and we let you walk around the bridge of a starship, where you can talk to other characters. It takes the game to a new level.”
He points out that those lessons were key to figuring out not only what worked, but also what didn’t: “We tried a lot of different things during development. For example, we tried cover systems, which have been used in first-person shooters and other strategy games, but StarCraft II is so fast-paced that they didn’t work. They made the game become stagnant.”
The team also drew on the thoughts of the many StarCraft players who fervently play the game today. “Those fans were able to educate us on what is happening now in the StarCraft world, and what they wanted to see from the sequel,” Browder says. “They helped a lot during the Beta. They were involved from the earliest stages, and they really helped us fine-tune the game based on the way the original StarCraft is currently played.”
StarCraft II: Wings Of Liberty
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