Basilisk Games Founder Interviewed
6:00 AM | Cord Kruse | 1 comment
Mishmash Magazine has released a new interview with Basilisk Games' founder Thomas Riegsecker. The interview covers several topics including Eschalon: Book II, plans for Book III, and the possibility of a sci-fi based RPG in the company's future. Basilisk's Eschalon series focuses on old school RPG gameplay inspired by classics in the genre.
Both "Eschalon: Book II" and it's predecessor "Eschalon: Book I" were made available for Windows, Mac and Linux. As a Linux user myself, I was really pleased to see this trend with your company. However, the process of developing, testing and debugging for all three of these very different platforms must have represented a lot of extra time and headaches for Basilisk. Most game companies wouldn't have bothered with the Mac and Linux markets. What was your motivation in seeking these gamers out when so many others pass them by?Click over to the link below to read the full interview.
Mishmash Magazine: Basilisk Games Interview
TR - Being a small independent studio, we have to find customers wherever we can. The Mac and Linux markets have always been a second-thought to most mainstream developers, but for us it was a no-brainer. These are markets that are hungry for quality games, especially for niche titles like Eschalon. It's not unusual for our day-to-day combined Mac and Linux sales to be higher than Windows sales, so the extra work has been a very good investment for us. I’d go further by saying we couldn’t survive without our Mac and Linux customers.
The Eschalon series seems to be well-recieved by fans and critics alike. Do you have plans to continue the series with a third installment? And if things continue to go well, would you like to expand into developing other types of games as well?
TR - Definitely! We are very much looking forward to bringing the Eschalon trilogy to a close with the third game. After that, I want to move on to other ideas not related to the Eschalon universe. I personally want to do a Sci-Fi RPG using a new engine and possibly expand onto additional platforms. And while RPGs are what Basilisk Games is known for, I am not opposed to venturing into other genres if the inspiration strikes.
We are also going to release many of the tools we used to make Eschalon after the third game is out, so fans can continue to make their own adventures long after we’ve moved on to our next thing. I will certainly enjoy seeing what other people can come up with.
Eschalon: Book II
Buy Eschalon: Book II
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