Details on Myth III Team
10:01 AM | Michael Eilers | Comment on this story
Newly-created fan site Myth Village has produced a list of the known team members of (also newly-formed) Mumbo Jumbo, the game company that split off from Ritual Entertainment to work on the upcoming Myth III: The Wolf Age. This team not only contains several Ritual veterans and a former Apple employee, but also has two former members of Contraband Entertainment and several Myth community members who designed quite amazing plug-ins and maps for that extensible game.
Here's an excerpt with a short bio of Paul Callender, known to the Myth community as Fisj:
Fisj first came on the Myth scene when rumors of his map "If I had a Yeti..." started going around. It was the first third party map to be released for Myth. Fisj went on to create Wights of Passage and Torpidinium. He has also helped with such maps as Myopia.Hopefully the Jinn team will be able to carry on without Paul, as this was a plug-in many Myth fans were looking forward to. For more information on the team, be sure and visit Myth Village, which promises to be a good source of Myth III information in the future.
IMG Myth III Interview
Most recently he has been working on Jinn as a member of the Vista map making group. He works as the lead designer and has done texturemaps, unit collections, tag work, GUI, and anything else that comes his way.
Fisj and Shogun cofounded Vista to make kickass maps for Mythers. He was also part of the defunct Daimyo TC. Fisj's specialties include colourmaps, scripting, unit modelling, page design, and map layouts/ideas, although he sticks mostly to the arty stuff.
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