Synaptic Soup Dev Diary
9:44 AM | Andy Largent | Comment on this story
VoodooExtreme has received the first in a series of developer diaries from Synaptic Soup's technical director Rik Heywood. This initial entry discusses their new 3D engine Cipher and the first game to be based upon it, Crazy Car Championship. The team has worked to make their engine portable to Mac and Linux systems, and it's even mentioned in the update that the Mac version is quite different from the PC build. Here's an excerpt:
We also thought carefully about portability issues before we started. However, no amount of planning will give you portable code. The only way to be sure is to port it to different platforms as you go. The first port was to Linux, and it really helped. It flushed out lots of issues and it even helped spot a couple of bugs that were lying hidden in the code. The Mac port was a little harder, as Macs do almost everything differently from the PC. It has a bizarre file system (I still get shivers when I think about how much code I had to write to search a directory for files). They even store data in memory in a different order, which means you have to be careful when loading and saving data from disk. It still only took a few days to get everything up and running though.The rest of the diary covers issues such as team management, the mod community (which they plan to support fully), and their strategy for keeping build times short. Check it out for more information and screen shots, and make sure you've read through IMG's interview with the Synaptic Soup team from last year.
VoodooExtreme's Synaptic Soup Developer Diary
IMG News: Crazy Car Championship... For Mac?
Synaptic Soup Web Site
IMG Interview with Synaptic Soup
Recent Mac Games News
Monday, January 15, 2001
Friday, January 12, 2001
Thursday, January 11, 2001
Wednesday, January 10, 2001
Tuesday, January 9, 2001
Search for other Mac games news stories or browse our Mac Games News Archive.