WoW Creative Team Q&A Released
6:00 AM | Cord Kruse | 2 comments
Blizzard Entertainment has released a new Q&A with information about the company's popular MMO, World of Warcraft. The Creative Team posted a collection of answers to questions submitted by fans in recent weeks. The discussion focused on the lore of Azeroth and its inhabitants.
The Creative Team has posted exciting answers to several questions submitted by fans over the past weeks. This Q&A reveals the origin of the Obsidian Statues like not even the RPG Books did before and a good chunk of lore on Watcher Tyr and the early Humans (the Azotha). Kinda got a confirmation that Tyr wasn't General Vezax ...
Q: Could you please explain the lore behind goblin shamans? Goblins do not seem like a particularly spiritual race, especially one that would care about the elements (as evidenced by the Venture Co.). Head over to the page below to read more.
WoW: CDev Q&A 1
A: Goblin shaman are an extension of their society's single-minded devotion to making a profit; to a goblin shaman, elementals are potential customers. Goblins do tend to be a bit more forceful in their negotiations than the other shamanic races (especially the tauren) would like, though they are far less forceful than what we've seen from the taunka in Northrend. (Unless the elemental tries to weasel out of its contract. Elementals tend not to have breakable knees, so goblins sometimes have to resort to other methods of control.) As for the goblins' "mechanical" totems, note that these are merely physical manifestations of the small totems they tinker/craft to form a link with the elemental spirits. Instead of lugging around large totems, goblin shaman have a ring (probably the same ring on which they keep their house and motorbike keys) with small totems they've built as conduits for the elemental spirits they do business with.
Q: Can you please explain how "light" works? The lore states that undead are physically incapable of using the light, much like the Broken, but then we have Forsaken players casting healing spells, and Sir Zeliek in Naxxramas using pseudo-paladin abilities.
A: Without spoiling too much, we can tell you that wielding the Light is a matter of having willpower or faith in one's own ability to do it. That's why there are evil paladins (for example, the Scarlet Crusade and Arthas before he took up Frostmourne). For the undead (and Forsaken), this requires such a great deal of willpower that it is exceedingly rare, especially since it is self-destructive. When undead channel the Light, it feels (to them) as if their entire bodies are being consumed in righteous fire. Forsaken healed by the Light (whether the healer is Forsaken or not) are effectively cauterized by the effect: sure, the wound is healed, but the healing effect is cripplingly painful. Thus, Forsaken priests are beings of unwavering willpower; Forsaken (and death knight) tanks suffer nobly when they have priest and paladin healers in the group; and Sir Zeliek REALLY hates himself.
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