December 15, 2018
Archives  News  Discussing Two Worlds II  

Monday, June 14, 2010

Click to enlarge
Discussing Two Worlds II
6:00 AM | Cord Kruse | Comment on this story

Two Worlds Vault has posted a new interview with Jake DiGennaro about Two Worlds II, Reality Pump's upcoming RPG. The Q&A included answers to a few questions about the game and what fans will see at the E3 2010 event. Two Worlds II will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline.

TWVault: Speaking of E3 TWII presentation, what does TWII have that no other RPG or free-roamer shown at E3 can boast?
Jake: I think Reality Pump has done an amazing job brainstorming and developing new approaches to classic RPG mechanics. While the card-based magic system is always the easiest feature to point to as it takes spellcasting in a very unique direction, features such as the crafting system, character advancement system, and alchemy systems are all designed in a way that affords players a scale of customization that is fairly uncommon in games within the genre. Also we have the Oculus, and who doesn't like the idea of cruising around the world as a floating eyeball that can explode!

TWVault: On a bit different note, in most videos so far we've actually seen very little gore and no blood (just green slime). Is NA version going to be similarly bland from the combat/gore perspective? Any chance we get to see brutal and realistic melee combat impact on the enemy, like in e.g. Age of Conan or Assassin's Creed?
Jake: There's always a fine line to be walked when producing a trailer, between making it representative of the game but remembering that it's not always in good taste to make a 90 second homage to decapitating orcs...

TWVault: I'd watch that!
Jake: ...Haha, but, rest assured as an M-rated game there will be plenty of adult oriented combat elements, including blood and melee impact physics.
Read more at the links below.

Two Worlds Vault: E3 Interview
Two Worlds II
Buy Two Worlds II

Other Mac Games News for Monday, June 14, 2010

City Of Heroes: Going Rogue Dev Diary Available6:00 AM
• Discussing Two Worlds II6:00 AM
Jeff Vogel Reveals More About Avadon: The Black Fortress.6:00 AM
The Secret Of Monkey Island: SE Reviewed6:00 AM
View all of the Mac games news for Monday, June 14, 2010 on one page

Mac Games News for Friday, June 11, 2010

Eschalon: Book II Version 1.04 Coming Soon6:00 AM
Mini Ninjas Release Delayed6:00 AM
StarCraft II: Wings Of Liberty Beta Retrospective6:00 AM
X3: Reunion OS X Native Port Launches Soon6:00 AM
View all of the Mac games news for Friday, June 11, 2010 on one page

Recent Mac Games News

Thursday, June 10, 2010
Wednesday, June 9, 2010
Tuesday, June 8, 2010
Monday, June 7, 2010
Friday, June 4, 2010

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  Discussing Two Worlds II