X3: Reunion OS X Native Port Launches Soon
6:00 AM | Cord Kruse | 5 comments
Virtual Programming recently announced that the OS X native port of X3: Reunion would be released on June 11. Originally brought to Mac users via Transgaming's Cider Portability Engine, the sci-fi title has been reengineered in an effort to improve the game's performance.
UPDATE: VP has announced that the update "has slipped a few days past 6/11"
“We weren’t happy with X3: Reunion’s performance when using Cider, and it turned out many of our customers weren’t either. As a gesture of goodwill, we reengineered the game as a native port that’s a free update for existing customers. New X3: Reunion customers will receive the non-Cider version of the game," said Virtual Programming CEO Mark Hinton.X3: Reunion will cost US$29.95 (£19.95 and €24.95). Check out the pages below for more information.
The sequel to the award winning X: The Threat introduces a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X3: Reunion is more complex than anything seen in the X-universe before. Factories are built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates will behave far more realistically.
What happened so far: While the Argon fleet is stretched almost to breaking point by the continuing attacks from Khaak, a new enemy is stalking the X-universe. What links a mysterious ship with the power to disappear, the ruthless Yaki pirates and a machine left by an ancient species? Its time to strap yourself in, warm up your laser cannon and get some answers.
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