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Monday, January 15, 2001
 
MOO3 Interview, Dev Diary
12:32 PM | Andy Largent | Comment on this story

One of the few new games to be announced at last week's Macworld Expo San Francisco was the "4x" empire builder title Master
of Orion 3
, coming via our friends at MacSoft. This is the third
in the popular sci-fi strategy series, and the development team promises it will
completely overhaul the genre. A couple of relevant articles were posted over
the weekend, including a developer diary at GameSpy and a new interview
from Cows Say MOO.


The GameSpy developer diary is actually the fourth in their MOO3 series, and this
time they discuss the all-important aspects of diplomacy. Here's a quick clip
from the intro of the article:

One of the primary goals for diplomacy in Master of Orion III: The Fifth 'X', just as with the other elements of the game, was to provide an experience which would surpass that seen in so many 4X games (including the prior MOOs). Part of doing that required the construction of a wide variety of diplomatic options…everything from making trades to issuing threats and praise. These general options cover not only the more usual things you'd expect to see (trading for worlds, ships, or access to strategic minerals), but also some you might not (embargoes; military intelligence; and votes on various items in the Orion Senate, a sort of galactic UN in which all races do not necessarily get to participate).
In case you're confused on the 4x/5x points, most strategy games are 4x;
eXplore, eXpand, eXploit, and eXterminate. The MOO3 team is adding an fifth
X, incorporating the idea of eXperience into the game. Check out the rest of
the diary for much more detail on how diplomacy will be vital to succeed in MOO3.


The interview at Cows Say MOO is with QuickSilver Software's Rantz Hoseley,
self-appointed 'race meister' for MOO3. Hoseley is revamping the races in the
game both graphically and from a game-history standpoint. The Q&A covers this
and a lot more so, have a look if you're interested.


Master of Orion 3 is still a ways off, though the team hopes to have it completed
early next year. MacSoft hasn't said whether the Mac port will be done in-house
or by a third party developer, but we'll let you know more as this game's
development proceeds.

IMG News: MacSoft News, MOO3 Coming!
Master of Orion Web Site
Cows Say MOO Interview with Rantz Hoseley
GameSpy MOO3 Developer Diary #4
MacSoft
Quicksilver Software
Master of Orion III
Buy Master of Orion III


Other Mac Games News for Monday, January 15, 2001

Apple Wraps Up Mac Gaming at Expo3:46 PM
SimsForMac Updates2:25 PM
Cro-Mag Rally 1.0.7 Patch2:06 PM
MWSF: Blizzard Report, Expansion Pack News1:48 PM
MWSF: Westlake Report1:39 PM
Status of DS9: The Fallen12:53 PM
• MOO3 Interview, Dev Diary12:32 PM
Heroes III Demo Help10:32 AM
Bots in Rune?9:50 AM
Update on Deus Ex9:46 AM
Bungie Fanfest Aftermath9:32 AM
OS 9.1 Causes Glitches with Alpha Centauri9:26 AM
Mac Baldur Posts MacWorld Expo Report9:20 AM
Q3:A(ltivec) Status Check9:18 AM
More Radeon vs. GeForce2 MX Benchmarks9:14 AM
Myth III Details9:10 AM
Quake 3 1.17 vs. 1.27g Benchmarks8:41 AM
 
View all of the Mac games news for Monday, January 15, 2001 on one page

Mac Games News for Friday, January 12, 2001

Soundblaster Report3:30 PM
Heroes III Complete Demo Released2:28 PM
ATI Interview on Post-3dfx World11:14 AM
New 3D Game Development Engine10:47 AM
Avernum 2 Update, Future Titles9:53 AM
RPG Creation Tools from Ambrosia9:42 AM
MacDeusEx Interviews Mark Adams9:38 AM
MWSF: Announcements at Bungie Fanfest IV9:33 AM
Mac Simon 3D Update, Call of Cthulhu9:30 AM
Myst III: Exile Release Date, Screenshots9:16 AM
Update on Q3 and Altivec9:13 AM
 
View all of the Mac games news for Friday, January 12, 2001 on one page


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