September 26, 2018
Archives  News  Two Worlds II: Ranged Combat, Exploration, Unknown Monster  

Tuesday, April 27, 2010

Click to enlarge
Two Worlds II: Ranged Combat, Exploration, Unknown Monster
6:00 AM | Cord Kruse | Comment on this story

TopWare Interactive and Reality Pump recently released a new Two Worlds II newsletter. The nineteenth edition of the newsletter includes information about the game's ranged combat engine, a new monster profile, and a small Q&A. Two Worlds II will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline.

We've told you all about the new close combat innovations in the last few issues of the AP - but we recently jumped at the chance to get our teeth into the basics of long-range combat - and of course we want to share our newfound knowledge with you!
You’ll find that the bow and arrow are usually very easy to use - when you've pulled back your bowstring, you can target the victim of your choice using the cross-hairs. When the target has been acquired, the target icon will automatically turn red. You use your Action hotkey (which you assign yourself, by the way) to draw back your bowstring - the longer you hold down the key, the further your arrow will fly and the more damage it will cause. You can see this in the red circle (which gradually fills up) around the cross-hairs. When you think the time's right, release the key and the arrow will zip away from the bow right onto target. You will need just a little practice...
During the course of the game, you can activate various additional active and passive skills - and these skills can also be further developed. The highlight of the active skills is the multi-arrow – it can target up to six victims at the same time! The fire arrow is also very spectacular and re- ally lives up to its name - it doesn't only cause much more damage to the enemy, it also sets fire to your victim, who will become weaker with every passing moment.
However, if you want to carry out perfect active attacks, you'll need the passive skills too. The most powerful multi-arrow is only half as effective if it's not supplemented by the relevant passive skills. One of these skills is Precize Shooting, for example. This increases your chances of landing critical hits - and if you're attacking several targets simultaneously, Precize Shooting makes a lot of sense... in fact, it could mean the difference bet- ween life and death!
Download the full newsletter at the link below.

Two Worlds II Newsletter
Two Worlds II
Buy Two Worlds II

Other Mac Games News for Tuesday, April 27, 2010

Blizzard Unveils Concept Art Page, Promises New Images6:00 AM
Corey Tamas Discusses Gaming Violence6:00 AM
Two Worlds II: Ranged Combat, Exploration, Unknown Monster6:00 AM
What To Expect From StarCraft II's Expansions6:00 AM
View all of the Mac games news for Tuesday, April 27, 2010 on one page

Mac Games News for Monday, April 26, 2010

Din's Curse Reviewed6:00 AM
IMG Previews StarCraft II: Wings Of Liberty6:00 AM
Project Griffon: The Shadow Of Time Released6:00 AM
Vendetta Online: War Convoys On The Front6:00 AM
View all of the Mac games news for Monday, April 26, 2010 on one page

Recent Mac Games News

Friday, April 23, 2010
Thursday, April 22, 2010
Wednesday, April 21, 2010
Tuesday, April 20, 2010
Monday, April 19, 2010

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  Two Worlds II: Ranged Combat, Exploration, Unknown Monster