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Monday, April 26, 2010
 

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Din's Curse Reviewed
6:00 AM | Cord Kruse | Comment on this story

Gamers Daily News has posted a new review of Soldak Entertainment's Din's Curse, the company's recently released action RPG. In Din's Curse players take the role of an adventurer cursed to walk the lands in a quest for redemption. The game features 141 possible class combinations, an infinite number of dynamically generated towns, and a game world directly impacted by player choices. GDN gave Din's Curse a score of 7 out of 10.

From the review:

The mechanics in the game are similar to that of such games like Diablo and other retro modern RPGs giving the game that awesome fun factor and adding that fantasy feel to it. Another great thing is the random generating of the dungeons and caves you will need to enter to be able to complete your quests sometimes. Not everything you need will be in the cave meaning you will have to complete one quest then re-enter in order to find or kill whatever you need again to gain those precious XP points. If you do find yourself struggling with the awesomely friendly UI then there are some tips available when starting the game for the first time and even a tutorial if you feel the need to know the interface inside out.

Graphically this game can look a little rough but donít let this put you off. What it lacks in eye candy you most certainly wonít be disappointed with in the gameplay itself. There are over 100 combinations of moves you can complete whilst in battle and trying to figure all those out, well even I havenít got there yet. This does make the game interesting when in battle. The sound can get a bit repetitive if you find yourself playing for 2 to 3 hours at a time but itís otherwise pretty substantial for what the game itself has to offer.
Check out the full review at the page linked below.

GDN: Din's Curse Review
Soldak Entertainment
Din's Curse
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