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EVE Online: Tyrannis Visuals Previewed 6:00 AM | Cord Kruse | Comment on this story
CCP Games has published a new developer blog describing changes planned for its sci-fi MMO, EVE Online. The post details work in progress on the visual look of the upcoming expansion, Tyrannis. The expansion will feature the ability to harvest minerals from planets, updates to its EVE Gate (previously called COSMOS) social networking elements, and a variety of optimizations and improvements. Part of the process of bringing Planetary Interaction to life as its own unique and engaging element of gameplay, was to create all new assets specifically for it. Below you can see a few concepts from our artists that depict the orbital hangar and a container, both major components in the transportation of goods from the planet to your cargohold. Aside from these models that you‘ll see in space, we will also provide an inventory of planet-based structures for your colonies to extract and process materials from the surface. After all, if the capsuleers are going to plunk down facilities to drain the planets of precious resources, then we better make sure we do it using sexy looking facilities. The look of the structures depends on their location and type of facility they resemble. You can imagine that your Command Center will look different if it‘s situated on a gas planet than it will on a terrestrial planet. The corporation logo components in their current form have reached an age where we didn't feel that they fit in anymore. For Tyrannis, we dedicated a team to aggressively attack that front and update the corporation logo components. The improved components have more detail now and look a lot better. In EVEGate, the corporation logos will form a real part of your corporation identity now. Check out the new visuals at the page below.
EVE Online: Tyrannis Art
CCP Games
TransGaming
EVE Online
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