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Archives  News  Vendetta Online Update Adds War Convoys  

Tuesday, April 6, 2010

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Vendetta Online Update Adds War Convoys
6:00 AM | Cord Kruse | Comment on this story

Guild Software has added a new feature for its massively-multiplayer online space strategy game, Vendetta Online. The latest update introduces War Convoys, a new series of blockade convoys spawned daily based on the win/loss ratio of respective nations in Deneb. The convoys travel grayspace to blockade against the entrance of enemy ships.

The War Convoy concept comes from a Suggestions Forum post, and is mostly implemented as suggested, with a few tweaks. The number of ships per convoy is currently reduced, and there is a cap on the total number of ships that any nation may have in a blockade sectors.. this is to prevent "runaway" blockade behaviour with extreme numbers of ships. Additionally, for the Serco side, there are two Itani convoys: a normal-sized one that blockades Ukari B5, and a smaller fighter-only contingent that blockades Helios O12.

It is a certainty that the War Convoy concept will require some testing and tuning. We may have too many ships showing up (even with the cap), or unwanted convoy behaviour, or various other issues cropping up. We'll address them as they arise, so please report major implementation problems via the Bugs forum, and abstract design improvements via Suggestions. Thanks, and we hope it's a lot of fun!
Learn more about Vendetta Online at the link below.

Vendetta Online News
Guild Software
Strategy First
Vendetta Online

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Archives  News  Vendetta Online Update Adds War Convoys