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Monday, March 29, 2010
 
Max & The Magic Marker Reviewed
6:00 AM | Cord Kruse | Comment on this story

Appletell has posted a new review of Max & The Magic Marker from Press Play. The game puts players in the role of Max who must use his newly acquired Magic Marker to put a stop to the monsters rampaging through his drawings. Appletell gave the game a score of 5 out of 5.

From the review:

Controls are simple. Max runs left or right with the arrow keys, jumps with the up arrow, and can push some objects with the Shift key. All these controls are explained by helpful little green blobs that point out your actions as you go along (rather than forcing you to memorize commands from the outset). M&MM is so much more than a simple side-scrolling game, though; it is one of a burgeoning category of physics-based drawing games, where the game environment forces the player to draw/manipulate objects which obey the laws of physics. Max’s marker is used to draw bridges, ladders, protective domes, weights, and any number of other objects throughout the game. One of the best examples is the use of seesaws, where a counterweight must be drawn. The amount of ink (weight of the object) and the height at which you draw it determine how far Max will fly into the air when the counterweight is dropped. Stair steps will tip over if you do not angle them properly, and ladders will fall over if they lack sufficient weight in placement of the base.

In early levels, the puzzles Max must solve with his magic marker are relatively simple: a bridge across a gap, a protective shield against the rain, that sort of thing. Later levels require more complex structures to be drawn, and often with a limited amount of ink. Luckily, there is no time limit or number of lives to worry about, so be creative! In addition to the navigational puzzles, there are black mystery orbs throughout—some obvious and some hidden—that will require some seriously creative doodling. Most disconcerting is the fact that you are often required to jump out over an abyss/enemy, freeze time (using the Space Bar), and then draw your defensive object. Thrilling after a while, but a bit scary at first. The mouse control is perfectly adequate, but those of you with graphics tablets will find they make an excellent addition to the game.
Read the full review at the page linked below.

Appletell: Max & The Magic Marker Review
Max & The Magic Marker
Buy Max & The Magic Marker


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