Amnesia: Dark Descent - Graphics vs Sound
6:00 AM | Cord Kruse | Comment on this story
Frictional Games recently published a new blog post examining gamer reactions to graphics and sound in games. Focusing on reactions to a recently released trailer for the upcoming Amnesia: The Dark Descent, the developer post questions why players seem more concerned with graphics than sound.
Now four years later, the same pattern (slightly less to be fair) repeats for the teasers that we have released of our upcoming game, Amnesia: The Dark Descent. We have upped our graphics game, not only in technical fidelity, but also tremendous efforts has been made with the design and creation of the graphics, far above any of the Penumbra games. Sure, the game industry has taken the graphical technology and fidelity even further during this period, so our efforts are minimized by this. But even so, we have at least tried.Visit the page below to read more
Frictional Blog: Graphics vs Sound
During the same period we have also enjoyed comments such as "the voices are great", "best music evah!", "the ambient noises scared me shi*beep*less"... again, repeated in reviews only with more elegance. For the Amnesia teasers so far this continues, with an almost 100% successful comment ratio for the audio. This is great! But it also puts a core problem out in the bright light, how different the audio is judged compared to the graphics.
I am not going to try and come up with any ideas as to why. That would be going beyond the introduction I make in this blog post. However, as the person in charge of the audio for our games, I feel compelled to give some details about the creation and technology behind it all. How the audio is made, who makes it, what resources we have to spend and what sort of technology that is used. As an independent developer, the resources are very limited, for graphics and even more so for audio.
Amnesia: The Dark Descent
Buy Amnesia: The Dark Descent
Recent Mac Games News
Wednesday, March 24, 2010
Tuesday, March 23, 2010
Monday, March 22, 2010
Friday, March 19, 2010
Thursday, March 18, 2010
Search for other Mac games news stories or browse our Mac Games News Archive.