Steam For Mac 'The Biggest Event In Steam's History'
6:00 AM | Cord Kruse | 10 comments
Joystiq has posted a new interview with Valve Software's John Cook, director of Steam development. The interview covers the recent announcement that the company will be bringing native ports of its game titles to Mac users and offer the titles through the Steam download service.
Some blogs have reported that Valve "hates the Mac" – From Gabe: "So, they seem to think that they want to do gaming, but there's never any follow through on any of the things they say they're going to do. That makes it hard to be excited about doing games for their platforms." So, as a followup, was Apple involved in this endeavor at all? Did they provide any programming resources or platform-level assistance? Read the full interview at the page below.
Joystiq: Steam Interview
First, the statement that Gabe hates the Mac is erroneous. In fact, he worked on a 6Mhz Lisa running a Mac emulator in his first post-college job and is involved in the current Mac work on a daily basis. As for Apple, yes -- we've been working with them on this project and we're looking forward to expanding that relationship as we launch Steam for the Mac.
Do you think the presence of Steam on Mac OS X will encourage development or porting efforts for other PC game publishers? If so, why?
That's one of the primary goals, yes. Steam has proven to publishers and developers that the PC games is still thriving, it just needs to be attacked from more directions than retail. And like Steam on the PC, it took some proving with Valve titles to get third parties interest. We believe Steam for the Mac will be a similar, but much shorter, process.
Will the Telltale games, which are on Steam now and are being ported to Mac OS X, be available on Steam on OS X?
We are having discussions with all the 1,000 publishers and developers currently offering their games on Steam and hope that many, if not all, eventually bring Mac versions of their games to market.
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