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Friday, March 5, 2010
 

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Din's Curse Previewed
6:00 AM | Cord Kruse | Comment on this story

GamersInfo.net has posted a new preview of Soldak Entertainment's Din's Curse, the company's upcoming action RPG. In Din's Curse players take the role of an adventurer cursed to walk the lands in a quest for redemption. The game features 141 possible class combinations, an infinite number of dynamically generated towns, and a game world directly impacted by player choices.

Your character in Dinís Curse can be heavily customized in combat. There are six main classes (warrior, rogue, wizard, ranger, conjurer and priest), and each class has three specialities of fighting. You can choose to be any of the six basic classes with access to skills from all three specialities or choose a hybrid class that has access to any two specialities of the 18 available, no matter the class. My first choice was the ultra-dependable warrior/healer, quite capable of taking and dealing damage but with some magic to back me up when I need. Every level that is earned gives your character some statistical points to use to increase raw strength, stamina, magic, spirit and the like, as well as some skill points. There are a huge number of skills available, and combined with the sheer number of class combinations, an unthinkable number of character builds exist. Skills range from passive regeneration or damage boosts to active attacks and magic spells; Iím sure there are some incredible combinations in there, too.

In each game, you will start in a town (which isnít nearly as random as the rest of the game) and some basic equipment. Many people in the town will have quests available for you to complete, and after talking to Din, you should head into the dungeon that threatens the town. Each dungeon is unique, having different combinations of monsters that may be in battles against each other or working together to attack you. The levels will often have hidden secrets, from stashes of loot to hidden vaults and numerous tricks and traps that can work for or against you; I even noticed monsters using the traps against me. As you descend the dungeon, it generally will get more difficult, but the real threat is what boss enemies are hidden, planning and building their strength. Some named monsters will build forces and attack the town, so if you canít advance fast enough and stop their plans, youíll have to move to town defense and hope too much damage isnít done.

Much like the dungeons, the equipment you can find in Dinís Curse is numerous and highly varied, but I quickly found the process of identifying equipment tedious. Thankfully there are times when you stumble across junk for ages then hit a weapon far beyond anything you have seen and it makes life a whole lot easier. The difficulty levels of Dinís Curse can be customized, from slaughtering low-level enemies to living in cursed worlds fighting superior forces. Luckily for such challenges, you can also play in cooperative online play, developing far more strategy and tactics than possible with just a single player.
Click over to the site below to read the full review.

GamersInfo.net: Din's Curse Preview
Soldak Entertainment
Din's Curse
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