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Tuesday, February 16, 2010

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World Of Warcraft Five Years Later
6:00 AM | Cord Kruse | 3 comments

IncGamers recently posted an article examining the history of Blizzard Entertainment's popular MMO, World of Warcraft. The article examines the innovations Blizzard brought to its massively multiplayer role playing game with the initial release of WoW five years ago, as well as with each expansion since then.

Due to Blizzard's work on level 60+ content since the release of TBC, players with new characters tend to rush through WoW's early zones in favour of questing in the more recently added areas, and thanks to all the improvements to levelling speed, many of WoW's original areas are often desolate. Cataclysm, WoW's next expansion which is due to be released later this year, will address this issue head on. Blizzard has stated that almost every zone in Azeroth will be affected as a result of Deathwing's reappearance, the story behind Cataclysm. Some places will change so dramatically that they'll hardly be recognisable, others will have more subtle changes, but each zone will be made over with the latest technology and will offer adventurers fresh challenges.

This make-over represents Blizzard's ongoing strategy; to keep WoW appealing, not only to existing players, but to new ones as well. At a ripe old age of five, though, just how many new players can WoW hope to attract? That's the brilliance of Cataclysm WoW will practically be a new game after the expansion, with the added benefit of all the fine tuning it's received over the past five years.
Visit the page below to read more.

IncGamers: WoW Five Years In
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Archives  News  World Of Warcraft Five Years Later