Din's Curse: New Creatures & Interview Available
6:00 AM | Cord Kruse | Comment on this story
Soldak Entertainment has released more new information about the upcoming action RPG, Din's Curse. The latest update features three new additions to the creature list with the unveiling of the Creeping Brood, the Shadow, and the Naga.
Creeping BroodWerit has also posted a new interview with Stephen Peeler about the game and the challenges faced by independent developers.
These passive, invisible monsters rarely move, unless someone comes near. When approached all of the nearby Brood monsters gather for a massive and immediate ambush.
Slipping through volatile turmoil between dimensions, tiny demons infested the underworld. Almost imperceptible, these Shadows are a hidden hazard in the darkest of the dark places. The unseen kills before the danger is ever known.
Werit: How much of the code Dins Curse is from Depths of Peril? It would seem that code reuse is crucial for a smaller game developer. To learn more about the new creatures and read the full interview follow the links below.
Din's Curse Monsters
Steven: In general, Depths of Peril, Kiviís Underworld, and Dinís Curse all share the same code base. I have made lots of enhancements for each game though. For example, Kiviís Underworld has moddable classes and line of sight restrictions so that we could have real secrets. Kiviís expansion added multiplayer.
Dinís Curse adds a lot more interaction with the world, world modifiers, more randomization (in a good way), and way more dynamic quest stuff along with a lot of other things. As a really rough guess, I would say 80% of the code is from DoP, and 20% is newer.
Werit: Din's Curse Q&A
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