Dragon Age: Origins Collectors Edition For Mac Reviewed
6:00 AM | Cord Kruse | 9 comments
Digital Chumps has posted a new review of the Mac version of Dragon Age: Origins Collector's Edition. Bioware's latest fantasy role playing epic challenges players to take on the role of a Grey Warden and defend the land of Fereldin from the monstrous Darkspawn. DC gave the game a score of 9.8 out of 10.
From the review:
Taking a chapter from KOTOR, Bioware took a system that certainly wasn't broken and widened it to fit the needs of a knight/mage/ranger/etc. system. In Dragon Age: Origins, you'll find yourself crafting individuals in an almost specific manner. For example, in my game I started off as a warrior class character. As I progressed through the game I was able to upgrade my warrior's skills as a talker, fighter and trustworthy ally. Talker represents how you can talk to people and persuade them to help you or intimidate them to submit. Along side how you carry yourself and your weight with people; you have other options in this category that can include how you carry yourself in battle. As a fighter you can upgrade things like handling dual-weapons, using shields in an offensive way or how you use two-handed weaponry (like a large ax, hammer, etc.). With each category in all of these upgradable features, each one goes about six deep. So, there are six different power-ups for a two-handed weapon handler; there are four-to-six different ways to use a two-handed power-up. Hopefully, I haven't thoroughly confused you with this banter, but in short you've got different ways to craft your character. This is the same system that was intact with Knights of the Old Republic, but just slightly deeper in choices. Also available are the typical categories included with a Dungeons and Dragons-esque game. These include: Cunning, Dexterity, Strength, Magic, etc. Simple categories that help you better your character's actions.Click over to the link below for more.
Digital Chumps: Dragon Age CE Mac Review
There's a great chance that the character you make is going to be incredibly different from the one your friend makes; even if you all are both warriors. Making this system even deeper is the fact that you can modify and adjust your weapons. Along the way in the game you are able to pick up different forms of elements that you can meld to your weaponry. Add lightening, fire or whatever if you can find to make your weapons more powerful. The possibilities are nothing short of amazing and incredibly entertaining.
Speaking of weapons, the amount of weapons that Bioware included in this title is simply incredible. Swords, bows, hammers, axes, staffs, a variety of arrows laced with different elements; it's simply nuts. Each character class has different weapons it can use, but the amount of weapons available for each character class is enormous. It has been a while since I haven't seen a wall for weapon limitations, but Dragon Age provides the limitless view now. My character sported a Diamond Hammer that I carried through most of the game. This weapon worked extremely well through three different missions and eight boss fights. Remarkably, and thankfully, the game doesn't sport that annoying Fallout 3 degrading weapon feature. I'm not sure you should really call it a feature; it's just plain annoying.
Dragon Age: Origins
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