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Monday, January 18, 2010
 

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World Of Warcraft Twitter Q&A Transcript
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has posted the results of a recent Twitter Q&A with Lead Systems Designer Greg Street about recently released content for World of Warcraft. The question and answer session included discussion of the Icecrown Citadel dungeon and future updates to the game.

Do you still have plans to implement guild housing?
Guild housing isn't a priority. Aside from the huge development involved it gets people out of cities and into these private areas other players can't see. We like cities to feel populated. But I'm not sure anyone expected WoW to be going as strong as it is after five years, so who knows in the future.

Icecrown introduced new gameplay mechanics similar to that of platform games/consoles. Will you continue this trend in Cataclysm?
Many of you guys and many of us have been playing WoW for a long time. We think it's important to keep introducing new things to keep it feeling exciting and fresh. Some things work and we try and improve them over time. Some don't work as well and we move on. We try to never move too far away from the core experience of swinging your sword / tossing a spell though.

Any plans to increase the size of the backpack?
Yeah, it's something we discuss a lot. On the other hand, the madness has to end somewhere. I'm not sure I want a 100 slot bag with that much stuff to manage. We'd need to make sure you could easily upgrade the existing backpack; we wouldn't want anyone to manage to just be without any bags. the core experience of swinging your sword / tossing a spell though.
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