Amnesia: The Dark Descent Level Editor Video Unveiled
6:00 AM | Cord Kruse | 3 comments
Frictional Games has released a new video featuring the level editing tool the company is using in the development of Amnesia: The Dark Descent, its upcoming new adventure horror title. The game is described as a title which will take players on a "thrill-ride through the depths of madness and explore the dark side of human emotions." It follows the tale of a protagonist on the run from a horrifying foe.
What we wanted to do in this video was to show how quickly you can create something playable using our Level Editor. So we decided to take 30 minutes to build something, use another 10 minutes at most to do some gameplay scripting and then finally show it all in game.Check out the website below to view the video and learn more about its creation.
YouTube: Amnesia Level Editor Vid
To make it all viewable without spending more than 40 minutes watching a video we time lapsed it all down to about 8 minutes. While working on the video we also wanted to add a voice, describing what was going on, but it did not work very well. To make this properly, you should write down what you want to say first, then record and edit the material after the spoken text. So it got difficult to make a voice that would have enough time to properly say what was going on during the very fast level editing (due to the time laps). As I was battling with this problem I had a chat with Thomas, who joked that I could "write it all in verse", which I thought was actually a pretty good idea... after some discussion we decided that we should probably skip the voice altogether and only add some nice music or else the video would go on consuming time we need to spend on the game!
To cut things short, here you have the final demonstration of our Level Editor! We have shortened it a bit, then removed the actual scripting part as we felt it looked more difficult than it actually is. But to give you all the goodies, at the bottom of the post you can find the script with comments, to give you a view of the amount of script needed (and to show that a lot of gameplay is done automatically by the objects in the game). I have also, for everybody's pleasures, added the original verse. It's not structured correctly but hey let us call it free-form verse.
Frictional Blog: Creating A Level Editor Video
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Amnesia: The Dark Descent (add to watch list)
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