Mad Skills Motocross Reviewed
6:00 AM | Cord Kruse | Comment on this story
Macworld recently posted a review of Mad Skills Motocross. Inspired by classic games of the past the sidescrolling motocross title features a realistic physics engine, 40 racing tracks, a variety of tricks to perform, the ability to play against the computer or friends, and an in-game editor. Macworld gave the game a score of 4.5 out of 5.
From the review:
The game starts out simple, and get progressively more difficult as you advance. I could breeze right through some tracks, while others (I’m looking at you, “Sinks”) took many repeated efforts. While I did tire of a couple of the tracks after way too many attempts, the races themselves are short (usually one or two laps of 20 to 40 seconds), which makes it easy to try again. If you have trouble on a given track, a window will appear with a tip; heed those tips, as they can be very useful.Visit the page below to read the full review.
Macworld: Mad Skills Motocross Review
The tracks are very well designed, with a mix of bumps, jumps, and holes that you need to work your way through. Because of the mix of terrain, you can’t just open the throttle and blast to the finish; you need to figure out the right approach for each track. (As mentioned, you can create your own tracks with the track editor. I didn’t spend much time with the track editor; it works, but building a track is a time-consuming process. Still, the capability is there if you find yourself bored with the provided tracks.)
Controls are basic—you can lean the rider forward or backward, and accelerate or brake the bike; one additional button activates the current power-up. You can use the keyboard, mouse, or a gamepad to play the game, but I strongly recommend using a gamepad with analog inputs. I started out on the keyboard, but found that many levels require the control you can only get from analog inputs. After switching to such a gamepad (a Saitek P880), those levels went from impossible to possible.
Mad Skills Motocross
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