While information was leaked about it last week, today brings the official announcement of Myth III: The Wolf Age. The third in the Myth series is actually a prequel to the other two, and will have many enhancements to the engine. Programmer Andrew Meggs has been revealed as the lead on this project for the newly-founded company, Mumbo Jumbo. Mac gamers should be familiar with him for his work on another Gathering of Developers title, FAKK2.
Myth III: The Wolf Age AnnouncedMyth III should be out this November for Mac and PC. Be sure to check out the IMG interview covering the title to be posted later today.
Gathering of Developers to Publish Prequel to Critically-Acclaimed Myth
Newly-formed Game Development Studio, Mumbo Jumbo, to Develop Game
Dallas, TX, January 09, 2001 -- Newly-formed game developer Mumbo Jumbo and
developer-driven computer and video game publisher Gathering of Developers
(www.godgames.com) today announced the production of real-time strategy
(RTS) Myth III: The Wolf Age, the third installment in the
and highly-successful Myth PC game franchise. Mumbo Jumbo, based in Irvine
is headed by Mark Dochtermann and Ron Dimant, formerly of Ritual
Gathering of Developers' parent company, Take Two Interactive (NASDAQ:
acquired the Myth property from its creator, Bungie Software, in May 2000.
Myth III: The Wolf Age, will be released worldwide for the Mac and PC in
"The Myth games are legendary in the world of RTS computer games," said
Wilson, CEO of Gathering. "This franchise has drawn in countless gamers
Mumbo Jumbo's Myth III: The Wolf Age will continue that legacy."
The Myth franchise has received industry accolades and developed a
consumer following since the release of Myth: The Fallen Lords in November
1997. Since then, the game, and its sequel, Myth II: Soulblighter, has
gigabytes of game add-ons, volumes of fan fiction and lyric art, as well as
rare comic book series. Links to many web-based resources for the series
available online at Bungie.net.
"The teams at Gathering and Mumbo Jumbo have a real appreciation for what
the first two Myth games great," said Alex Seropian, Bungie Software
co-founder. "We're confident that their knowledge and experience will make
Myth III a title that satisfies existing Myth fans and brings legions of
gamers into the fold."
Myth III: The Wolf Age is a prequel to Bungie?s original Myth games. Set
centuries prior to Myth: The Fallen Lords, the game will focus on the
of Connacht, the first emperor of human lands, who saved mankind from the
Myrkridia and Trow races.
The game will set new standards for 3D RTS games through the use of true 3D
characters, procedural foliage, deformable terrain, innovative network
powerful roster of units and an engrossing story.
"The Myth franchise is known for innovative content and gameplay. Myth III
will continue this tradition and also support the latest 3D technologies
available for Windows, Mac OS 9 and Mac OS X," said Mumbo Jumbo President
Mumbo Jumbo's key developers include Scott Campbell, Patrick Hook, and
Meggs. Campbell, Myth III: The Wolf Age's lead designer, was also lead
designer for the award winning RPG, Fallout. Meggs, a veteran of
cross-platform development, is the game's lead programmer. Lead level
Patrick Hook has created levels for a number of Ritual Entertainment
including Sin and Heavy Metal: F.A.K.K. 2. Completing the team as executive
producer is former Apple partnership manager Michael Donges, who was
instrumental in bringing top PC titles to the Macintosh platform.