6:00 AM | Cord Kruse | 2 comments
Rock, Paper, Shotgun has posted a review of Machinarium. The point and click adventure game follows the adventures of a robot who must find a way to save his girlfriend and his city from a group of villains known as the Black Cap Brotherhood. RPS recommended the game, describing it as "a delightful point and click adventure."
From the review:
Early stages play out as a series of scenes, each to be solved until you can access the next. But a third of the way through Machinarium blossoms out into a much larger world. Once in the city you have a hub area with many directions to head in, puzzles solved in one vital for progress in another. In many ways, itís a traditional point and click adventure.For the rest of the review click on the link below.
Rock, Paper, Shotgun: Machinarium Review
And one of those traditions is quite how hard it can be. Success is about exploration and experimentation. The opening puzzle requires you to disguise yourself as a guard robot to gain access to the city. But first you must figure out that this is what the game wants you to do. As a long-time adventure game player itís an instinctive notion, and emulating a disguise from the surrounding objects has been the solution to dozens of gamesí puzzles over the years. But I wonder how instinctively painting a traffic cone and stealing a light bulb will come to those who didnít have such irrational logic etched into their brains as a child.
However, to ensure no one is stuck for long Machinarium offers two levels of hints. Most scenes will have a very simple clue available by clicking the bulb that appears in the top menu. A thought bubble will appear with a simple sketch indicating the key action that needs to be taken. If youíre still stuck after that, thereís a clue book that can be clicked on which will offer a detailed pictorial guide for what that location requires of you. However, to prevent lazy peeking, the book is itself a little arcade game. You must guide a key through a side scrolling hazardous route, dodging the rocks and firing at enemy spiders, until you reach a keyhole. Er, yes. Do this and the walkthrough is yours. Itís not difficult, but itís time consuming, and itís one of the best ways to put you off cheating Iíve seen. And I should add, some of the puzzles are brilliant. The butterfly wing/slide projector puzzle is a pleasure to solve, and many Ė like the popcorn/crowbar incident Ė are just so special.
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