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Archives  News  EVE Online: Dominion, Ambulation, COSMOS  


Thursday, October 8, 2009
 

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EVE Online: Dominion, Ambulation, COSMOS
6:00 AM | Cord Kruse | Comment on this story

MMORPG.com recently published a new interview with CCP Games' Torfi Olafsson about future plans for the sci-fi MMO, EVE Online. The article includes discussion of the upcoming Dominion expansion, ongoing development to allow players to walk around in space stations, and the status of the COSMOS social interaction elements being introduced into EVE.

Can you talk about Ambulation; it has been a while since it was announced.
Torfi Olafsson: Building an MMO is a highly complicated task. The interactions, the systems, and the interaction between the systems are far more challenging than a single player game that will be finished in thirty hours of game play. The initial plans for Ambulation did not lean very high on the game design part of it. It was more a venue for socializing and player interactions. As we went deeper into it our ambitions grew and we realized that since we were providing this extra dimension to game play we really wanted to make it as engaging as possible. So we are victims of our own ambition in that sense. We feel that we're going to release it when it is ready. We have people working on it. We are working on both the technology and the game design. I can tell you a little about it. Our approach to it to date is that you are a pod pilot in EVE. You spend most of your time locked in your pod, floating in goo. You are jacked into your ship. You can launch a volley of missile with a single thought. You can destroy industrial ships with a blink of an eye. You are almost god-like in how your ship is an extension of your mind and your will. That is the back ground. That is who you are. So for you to leave that ship and be thrown on the floor of a smelly, stinky, space station being nothing more than a weak human frail piece of flesh is both revolting to you and humiliating. So what is driving you to go into the stations is you go in there to do stuff which cannot register on any network, on any electronic communication network at all. So your reason for going into the space station is to go offline basically. So that is going to be the interaction with people in the dark smelly stations.

Tell us about the Dominion Expansion.
Torfi Olafsson: Our next expansion for EVE Online which will be our twelfth free expansion to our subscribers is called Dominion and it is coming out this winter and we're pretty excited about it. It is already on our test server Singularity. In Dominion our focus was providing tools and mechanisms for stories to emerge themselves. What that means is? As you are familiar with EVE is a sandbox heavy game. Our most cherished feature is the fact that our most interesting story is; our most compelling interactions come from alliances and players interacting with each other. So years ago we built a sovereignty system which allowed you to lay claim to solar systems, constellations, and regions. This system has been used a lot and has been the setting for many exciting battles and adventures in the game, but it was sorely needed an iteration. We knew and our players knew that it could be better, more cerebral, and more tactical. It needed a good polish. So we put our best people on collecting ideas and feedback from our community and our Council of Stellar Management and mixing those with ideas that had been brewing within the company for years. This manifested into a system that we feel is a highly engaging and an interesting system for claiming sovereignty, owning it, maintaining it, developing them and building infrastructure.
Visit the website below to read more.

MMORPG.COM: EVE Online Interview
CCP Games
TransGaming
EVE Online


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• EVE Online: Dominion, Ambulation, COSMOS6:00 AM
Hearts Of Iron 3 Reviewed6:00 AM
 
View all of the Mac games news for Thursday, October 8, 2009 on one page

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Archives  News  EVE Online: Dominion, Ambulation, COSMOS