Two Worlds II Previewed
6:00 AM | Cord Kruse | 1 comment
GamerSyndrome has published a new preview of Two Worlds II. The upcoming game from TopWare Interactive and Reality Pump will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline.
The size of the world in Two Worlds II would be nearly 60km. Reality Pump promise us that the world will be filled with NPC’s and adventures. The game will have 5 factions – 3 official and 2 hidden. Each one will have it’s own quest line and a reputation system. You can become the leader of each faction. The developers say, that each character will have his own secrets. I sure hope for at least a few twists and turns like the farmer with the pig actually being an evil necromancer (with the pig actually being an undead dragon). We’ll wait and see. Reality Pump also promise us moral dilemmas in almost every quest – one such example is the following: The residents of a village want you to kill a necromancer in a nearby forest. While strawing you are attacked by evil beasts and the necromancer himself, saves you. His side of the story is different – he’s there to protect the forest from the creatures drawn by the evil in the village. Every choice has a consequence.Check out the full preview at the page linked below.
GamerSyndrome: Two Worlds II
You get the picture – Two Worlds II will give you even more freedom while playing. The main problem in the original game was the lack of balance. Reality Pump promise us they learned they’re lesson and the entire game has been re-balanced. The battle system will have 4 types of basic attacks, block and 6 special abilities. Reality Pump also say, that we’ll be able to use items lying around against your enemies There is also a whole new crafting system – you’ll even be able to start your own blacksmithing service for people and repair their items. There’s also a dye system.
Reality Pump promise us that Two Worlds II will be the first RPG to give you complete control over your character with the unique physics. Second, the multiplayer. We’ll have a way to connect to other players and team up with up to 7 of them(the maximum amount of players in a party is 8). Then we’ll be able to go beating other players or go instancing, just like in any MMORPG.
Two Worlds II
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