Island Four Interview
9:53 AM | Andy Largent | Comment on this story
Gamesmania has posted a new interview with Nathan Bitner, a former Bungie employee who started a new company called Island Four. Not much is known about Island Four's plans yet, though they are shooting to have simultaneous Mac/PC releases of whatever they might eventually develop. The interview covers topics like his drive to start a new company, which platforms he hopes to support, and how he feels they can push the gaming envelope. Here's an excerpt with more specifics about their Mac plans:
GM: You mentioned that Mac porting will be done in-house, and ideally you'd like the PC and Mac releases to be simultaneous. Is it important to you that the Mac porting is done in a timely fashion?Be sure to head over and read through the rest of the interview. While it's still very early in the development stages to be asking about Mac support, it's good the people in charge have such a Mac-friendly attitude.
GamesMania Island Four Interview
NB: I want to make it clear that this is a decision that is always under consideration, and that it is our sincerest hope that this goal will be realized. Promises or guarantees would be ill-advised and superfluous at this point. I just used a really big word.
It is important to me, personally, that important sectors of gaming are not omitted, and Mac gamers should not be ignored only because they are lower in number. Console gamers are yet another issue that has to be considered, but I have always been treated well by both Apple and Microsoft. At this point, it would be ridiculous to alienate anyone at all. More importantly, this is simply a fundamental belief I personally hold.
GM: Do you avoid a lot of hassles by doing the Mac porting in-house?
NB: Actually, it really depends on the programmers. Bungie was able to accomplish this because they had skilled programmers. We intend to have the same. I would like to maintain as much control over the first game as possible.
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