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Monday, August 17, 2009
 
Quake Live For Mac Launches Tomorrow
6:00 AM | Cord Kruse | 23 comments

Speaking at the QuakeCon 2009 event id CEO Todd Hollenshead recently revealed that Quake Live will finally be released on August 18 for Mac and Linux users. The browser based shooter is adapted from the Quake III engine. Also speaking at QuakeCon John Carmack mentioned the upcoming addition of a premium subscription service, implemented due to lackluster performance of the current in-game advertising model.

During his QuakeCon keynote address, Carmack explained to the crowd that in-game advertising was not enough to support the web-based title.

"The in-game advertising stuff has not been big business," he admitted. "That's not going to be able to carry the project."
Quake Live subscriptions will allow players to configure and run their own private servers for the shooter. Carmack also noted that the game will never go entirely pay-to-play.

"Quake Live is gonna be Quake Live for the foreseeable future," he said. "It's only just now that we're going to be able to put it to the test."
For more information head over to the Macworld and Shacknews pages below.

Quake Live
Macworld: Quake Live Mac Aug 18
Shacknews: Quake Live Premium Subscription Service
id Software


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Archives  News  Quake Live For Mac Launches Tomorrow