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Wednesday, January 3, 2001

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Mac Rune Future
10:43 AM | IMG News | Comment on this story

After news of a PC update being made available for Human Head's 3D Viking adventure title Rune, we contacted Mark Adams of Westlake Interactive for his comments. In the past Westlake has been quite willing to patch games that they have ported, even going to extremes (such as working without pay) to ensure the Mac OS version of the game can network with the PC version and share the same mods and maps. As expected, Mark confirmed that they have plans for at least one patch in the future, although he is not sure when:

We probably will do a patch at some point to clean up any Mac specific
bugs and roll in any major PC changes. We haven't received a full list
of known bugs from the publisher (Gathering of Developers) yet, so we
haven't heard of any major problems yet (beyond the odd configurarion
problems or weirdness with mis-matched internet servers).


One of the bugs in the game being exploited on the PC side is a cheat which allows players to use a certain player model which is huge in size and has a much longer reach than any other model. If you join a server where players are using this model, you might as well quit -- there is no way to win against that model, as the player can also jump higher and access parts of the level that normal models cannot. This loophole will be closed by the PC patch, so expect it to go away soon.

Westlake Interactive
IMG Rune Review
Gathering of Developers
Human Head Studios
Westlake Interactive

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