GameSpy on the History of MU*s
6:00 AM | Tom Bridge | Comment on this story
GameSpy has posted the first part of their history of MU*s (Multiple User Dungeons, MOOs and the rest), which are some of the earliest games on record. MUDs were the domain of the true geeks, often running on giant mainframe computers sitting in University basements. GameSpy takes an in-depth look at the genre that undoubtedly inspired some of the Massively Multiplayer Online Games in development today:
Multiplayer games across the Net are one of the oldest forms of electronic entertainment ever, and they don't need the latest hardware to play properly. In fact, they don't even need dedicated software to run! If you feel like it, you can write, build, and run your own online game and players may even add features to it.GameSpy talks about some of the earliest adventure games, such as Zork as well as about some of the technology that makes MU*s possible, including some talk of the original terminal/mainframe interactions these games were based on. Was gaming better, back in the day when your graphics were rendered with pure imagination? Those of you old enough to remember these first games might start the new year with a nostalgic tear, or two.
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