Peggle Nights Reviewed
6:00 AM | Cord Kruse | Comment on this story
The Hachiko has published a new review of Peggle Nights, the second installment in the popular casual puzzle series. The game, which combines elements of pachinko and pinball, features 60 new adventure mode levels, 60 new challenges, and an all new Peggle master. The Hachiko gave Peggle Nights a score of 5 out of 5.
From the review:
At first the formula of Peggle seems like nothing more than pure luck, since once that ball is fired you have no control of where it goes. The twist is that as you play more and more, you start to see that there is actual skill involved in the game, though luck still plays an important part. The main way skill is involved is by angling your shots, which with proper placement will usually lead the shot to at least do two or three bounces the way you anticipated before it gets out of your control. If you wait for the moving bucket to get in the general area where you think your ball will end up, there's a better chance than normal that the ball will fall in, giving you a free shot in the process. There are other elements of skill that are rewarded as skill points for doing special acts, such as doing a long shot from one side of the screen to the next, or doing something like doing a slide along an arched layout.Read the full review at the page listed below.
The Hachiko: Peggle Nights Review
Helping you out along the way are the Peggle masters, which are represented as green pegs and blocks within the level. If you hit one of the green markers then you're rewarded with a special power, which either happen immediately, last a shot, or either last a couple of shots. You'll be able to grow lobster claws on the side of the board to act like the flippers in a pinball machine, help improve the efficiency of your shot, light up a selected number of orange pegs still remaining, burn a path through all the pegs instead of having the shot bounce off them, and several others. There is even a brand-new Peggle master introduced at the end, which uses a lightning rod to shoot a lightning bolt that hits all the pegs and blocks from the first object you hit all the way to where the bucket is at the time at the bottom.
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