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Tuesday, June 9, 2009
 

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EVE Online: A Glimpse Of Future Updates
6:00 AM | Cord Kruse | Comment on this story

A new developer blog on CCP Games' website has revealed information about changes scheduled for future updates to the company's sci-fi MMO, EVE Online. The new additions discussed involve changes designed to increase the supply of Tech III materials.

Advances in Reverse Engineering
Reverse engineering gets most of our love in this patch. What was clear is that we have plentiful material supply besides a few exceptions and the available blueprints and materials for reverse engineering were lacking.
Intact and malfunctioning relics will now reflect the greater ease with which the ancient technology can be melded with the current technology within experimental laboratories using these relics. The number of runs each blueprint will have has been greatly increased on these two making them much more valuable to acquire.
In addition the useful data gathered during reverse engineering which can lead to datacores or hybrid tech decryptors has been increased so any outcome will be more fruitful especially in meeting the overall costs of reverse engineering.

Availability of Datacores and Decryptors
The datacores needed for reverse engineering have been generally increased in potential supply. The numbers you will get from wormhole sites and the numbers of those sites has been increased which will lead to a much greater supply of datacores and should lower the reverse engineering costs significantly.

Fullerite Volumes
Some of the fullerites have had their volume reduced which will lead to a much faster mining rate and less transportation costs for some of the gases. Easing a little the effort it takes to get the gases back to known space and the marketplace.
Head over to the site below to read the full post.

EVE Online Blog: Planned Tech III Changes
CCP Games
TransGaming
EVE Online


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