City Of Heroes Architect Badges To Be Removed
6:00 AM | Cord Kruse | 3 comments
In a recent post on the official City of Heroes forums, NCSoft offered explanation of upcoming changes to badge awards earned in relation to the newly implemented Mission Architect feature. In an effort to discourage players from "farming" for badges, or sabotaging the efforts of others to obtain such rewards, many of the badges will be removed from the game. Other badges will be modified to reflect a focus on 1 time accomplishments and achievements.
I wanted to fill you all in on our plans for the Mission Architect badges and also our plans for future badges as well. We really didn’t want the Mission Architect to be an environment that encourages farming for XP, Rewards or Badges, and we thought long and hard about the current Architect badge situation. Ultimately we’d like it to be a place where you go to play great player created content. Head over to the link below to read more specifics about the changes.
City Of Heroes Forum: Changes To Badges
So, going forward—beginning with the Mission Architect badges—we’ve decided to move away from “count” badges that might encourage farming and/or aberrant game play. Instead, we’d like to encourage players to try all of our content by offering badges for completing 1 time accomplishments and achievements. What this means for the Mission Architect badges is that many of them are going to be removed in Issue 15. This is because they encouraged farming, because they encouraged aberrant behavior by doing one thing over and over again, they were unobtainable by a large portion of our players, or earning them was completely out of a player’s hands and in the hands of other players.
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