Spore Galactic Adventures Previewed
6:00 AM | Cord Kruse | Comment on this story
IGN has published a new preview of Spore Galactic Adventures. The expansion for Will Wright's evolution sim will offer the ability to beam down to planets, an equipment editor, and an Adventure Creator that will allow players to create their own missions and share them with others.
The Algernon Empire, for example, had spotted a Grox drone ship on one of their planets, and they needed help to repulse the invaders before the Grox Infestation assimilates the planet. Zip over to the planet, beam down to the surface, and you'll find yourself in the middle of a raging battle between Grox and Algernon soldiers. You'll definitely need some kind of weapons and armor to survive, but there are regenerating power ups around that boost your health and energy (the latter is used to power your weapons and equipment, like jump packs.) Now this might make Galactic Adventures seem like some kind of hardcore action game, but rest assured that everything still has that Spore look and feel; this isn't some kind of twitch-kind of shooter experience. Instead, it's colorful and exaggerated and forgiving, even if you have slower reflexes. You do need to move and fire, but you don't need to have the reaction times of a 13-year old. Visit the page below to read the full preview.
IGN: Spore Galactic Adventures Preview
The emphasis is on having fun. Complete a mission and you get some funky electronic disco music and your space captain strikes a pose. Then you get graded for the mission, which is important since you'll be able to compare your scores against others. You also gain experience and can unlock new items, whether it's weapons, equipment, or armor. Yet there's a lot more to Adventures than simply battles. There are puzzles to solve, aliens to talk to or races to be won. There's a lot of variety now, in addition to the regular space stage missions, so the space stage is full of different things to do.
You don't need to play the space stage to experience adventures, either. You can simply load up any adventure, whether it is Maxis made, self-made, or downloaded from the community. The first time you create a captain the game loads up Adventure Town, which introduces you to the basics of being a space captain. Adventure Town is sort of a zany place; there are really happy space bunnies doing happy dances everywhere (with some funky techno music in the background), shooting confetti, and welcoming your arrival. The mayor greets with you a couple of alien babes at his flanks, and explains how you can interact with various citizens to get quests. It's just like an MMORPG in some ways; just look for the person with an exclamation point over their heads and talk to them.
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