6:00 AM | Andy Largent | Comment on this story
Our CGA partner Stomped has posted another year-end interview, this time talking with Planetmoon's Bob Stevenson about their latest game Giants: Citizen Kabuto. While the Q&A asks more general questions about the gaming market over the past year, Stevenson manages to promote his own creation as well. Here's an excerpt:
Stomped: What, in your opinion, was the single most encouraging trend in gaming that appeared this year and why? Head to Stomped to read through the rest of the interview. Giants will be ported to the Mac OS sometime in 2001, thanks to the efforts of MacPlay.
Stomped Q&A with Bob Stevenson
Stevenson: I would rarely be so blatant about our own stuff, but one of the biggest moments of this year was actually laughing out loud watching our cutscenes come together in Giants. I haven’t actually laughed at a game out loud since the old Lucas Arts adventures. I know from speaking to many of our peers that they are all itching to make games that embrace the full emotional spectrum. From comedy to drama. Most games have one tone and that tone is very boring and serious and while I’m at it… borrowed.
The other encouraging thing was the improvement in games visually. Open terrain games like Halo, B&W, Sacrifice… They’re all a breath of fresh air from the usual maze of enclosed games.
Planet Moon Studios
Giants: Citizen Kabuto
Buy Giants: Citizen Kabuto
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