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Archives  News  Jeff Vogel: Shareware Is Dead, Long Live Shareware  


Friday, March 13, 2009
 
Jeff Vogel: Shareware Is Dead, Long Live Shareware
6:00 AM | Cord Kruse | 3 comments

Spiderweb Software's Jeff Vogel, the man behind the Geneforge and Avernum RPG series has launched his new blog, The Bottom Feeder. The game designer's first post offers his views on the shift in terminology from shareware author to independent game designer.

When I started this business in 1994, when the web barely existed and I did most of my business over AOL, CompuServe, and BBSes, what i wrote was called Shareware. From the Latin roots 'ware', meaning "Loser" and 'share', meaning "Big, Fat".

Sometimes, people would ask me what I did for a living. I said that I wrote shareware. Then one of two things happened. Either they didn't know what shareware was, in which case they looked at me with bovine incomprehension. Or they did know what shareware was, in which case they'd ask, "Ah. And what do you do for a living?" And then, in both cases, I'd say, "Actually, I squeegee car windows downtown for spare change." And this would make them nod approvingly, because it was far more plausible.

Now, when someone asks what I do, I say, "I run an Indie game company." And it is completely sweet.

Isn't that a great word? Indie! It has this aura of cutting-edge and danger about it. Like Indie rockers. Like I'm Kurt Cobain, if he never left his basement or something. Indie means I'm cool, and independent, and fighting The Man. And it even goes a long way to explain why my games look like they were made on basically a zero budget. Because they were. But it's all right. Because I'm Indie. MAN!
Check out the full blog post at the link provided below.

Shareware Is Dead, Long Live Shareware
The Bottom Feeder
Spiderweb Software


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Archives  News  Jeff Vogel: Shareware Is Dead, Long Live Shareware